NANORENO+
NaNoRenO was inspired and modeled after the idea of NaNoWrimo (write a 50,000 word novel in 1 month) and NaNoMangO (make a 30 page comic in 1 month). NaNoRenO challenges developers to create and finish their own Ren'ai game within a designated month's time from concept to final product.

NaNoRenO+ takes things a step differently from NaNoRenO in that a Support Period is observed where participants will have 2 weeks of getting one thing they are nervous about in their game out of their system. Participants must choose ONE of the following aspects of the game to work on during that time-frame:

  • Drawing/CGing Backgrounds
  • Comosing Music
  • Writing
  • Programming
  • Drawing/CGing Characters


  • To have everyone begin the NaNoRenO event in the same frame-of-mind, the Support
    Period is from January 31st - February 14th
    . After the Long Wait; about two weeks of nail-biting-self-imposed-anxiety-moments; NaNoRenO+ participants may then resume on
    March 1st.

     
    NaNoRenO+ 2007

    NaNoRenO+ 2006 is now over, but you can join us for next year. Be the first to sign up for NaNoRenO+ 2007! Just drop Rio a line.

    Participants' names will go here. Sign up today!

    View NaNoRenO participants>>
    View IntRenAiMo participants>>

    Rules

    1. You mustn't begin your work prior to the month*
    2. It must be a ren'ai game. Example: a computer game or an interactive fiction themed around romance
    3. Must have a least two endings
    4. Teams are allowed
    5. Developers may join the fray at any time within the month. If you feel you can make the deadline, give it your best shot!
    6. The challenge begins 12:00AM, March 1st at your time zone and ends 12:00AM, April 1st 2005, your time zone.

    ****What is ALLOWED Before the Month****
    ~ concept sketches, doodles
    ~ brief script outline or ideas such as synopsis
    ~ taking or looking for possible background pictures
    ~ non-game related programming or testing such as figuring out how an engine works is permissable
    ~ music composition roughs or looking for possible music to use in your game

    ****What is NOT Allowed Before the Month (EXCEPT During the Support Period)****
    ~ drawings you edit and enter into your game
    ~ written or typed dialogue, script, or text
    ~ completed or edited final version of music
    ~ actual game programming


    Tips

    Making a complete and working Ren'ai game is challenging to do within one month's time. It's highly suggested you stick to the newbie rules as much as possible which are:
    -stick to a short story
    -if you can't draw backgrounds, use photos
    -if you can't program, use an available ren'ai engine
    -if you can't make your own music, ask to use another's for your game
    -plus you can also do some cuts like keeping artwork black & white or have no music at all
    You can also form a team and take on the challenge together if you prefer.


    Q&A

    Q: Okay, I'd like to join but where do I sign up? Or do I tell someone? ...?
    A: Just announce your participation at the Lemmasoft forum. Since it is not at least three months before March, just create a new thread in the Game-Makers Corner. If you would rather wait, the official NaNoRenO 2006 thread will be created in December. You can also just drop Rio a line. Please make sure you specify that it is NaNoRenO+ you would like to join.

    Q: So basically, NaNoRenO and NaNoRenO+ has the same rules except NaNoRenO+ has that Support Period, right?
    A: Correct. That is the only difference between the two. NaNoRenO+ was made to ease the pressure a bit for those creating quality or extensive games and those trying out the NaNoRenO ren'ai development waters.

    Q: NaNoRenO+ still sounds too hard. Is there an alternative?
    A: Yes there is. In IntRenAiMo, you can start your project at any time but the only stipulation is that you must finish your game by March 31st. That's all there is to it!




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