Not willing to limit participants to just the NaNoRenO challenge, IntRenAiMo was conceived to promote ren'ai developers to finish their projects and get new developer's into making their own ren'ai game. IntRenaiMo is a great alternative for those who have busy schedules and cannot make the NaNoRenO challenge. With IntRenAiMo, developer's may start their projects at any time but must aim for the March 31st deadline, coinciding with NaNoRenO.
IntRenAiMo 2006 is now offically over! Get the lowdown of who has finished and who are still working on their games below:
Alessio - Go! Magical Boy
Blue Lemma - will unlikely finish
bookie - pulling an no-sleep-week
clubanimon - unknown progress
DigiBloo - MIA since 2/10
Kikered - Quine
Rio - Mid/late-Apriln expected release date
Sakura Maple - On "Hyper Emergency Backup Plan"
ShiraiJunichi - Summer 2006 expected release date
View NaNoRenO participants>>
View NaNoRenO+ participants>>
1. New or unfinished ren'ai projects allowed
If you're new to making your own ren'ai game, it's highly suggested you stick to the newbie rules as much as possible which are:
Q: I don't think IntRenAiMo is challenging enough. Is there any other alternative?