Have you ever worked on something, get burned with too much work, and then found yourself not doing anything for weeks, maybe even months on end? This has happened to me several times already and after some trial and error, there’s a way around it. Here’s what I do to keep myself going without loosing [...]
Filed under: Articles, Game Dev on October 19th, 2009 | No Comments »
Welcome to Ren’ai Games list of who’s who in English Visual Novel game maker’s. But they’re not just any game makers, they’re commercial ones who have released games for sale to the public. This is a guide to offer you as a developer to find your peers, get inspiration, and make connections. If you have [...]
Filed under: Game Dev on October 16th, 2009 | No Comments »
If you’re the artistic type and you wouldn’t mind creating your own artwork for your game, here’s some links to tutorials and resources you may find useful: Background Art from Photographs Deji’s Art Tutorials Designing Realistic Environments from Scratch Manga Tutorials Mugenjohncel’s Quick, Dirty and Cheap Tutorials Smoothing Lineart Tips & Tricks Textbox Tutorial for [...]
Filed under: Game Dev on October 16th, 2009 | No Comments »
I just recently read an article interviewing Level-5′s director Yoshiaki Kusuda who stated something interesting in regards to their RPG making process. Level-5, for those unfamiliar with the developing company, is the maker of Professor Layton, Ni no Kuni: The Another World, and White Knight to name a few. What was it that I found [...]
Filed under: Game Dev on October 1st, 2009 | No Comments »