by Rio Here, we’ll finish up learning the rest of the things you may want to put in your script and we’ll end with preparing for the release of your game by covering how to make a README file. As usual, what I’ll be covering: 1. Variables and If-Else Logic 2. MPEG Movies 3. Music [...]
Filed under: Game Dev on February 22nd, 2006 | No Comments »
by Rio The third part of a six-part series, we are now going to cover the actual writing of your script. If you haven’t read through it already, please read over Part I and Part II of the tutorials – you’ll understand things better as I don’t like to repeat myself. Here are the topics [...]
Filed under: Game Dev on February 15th, 2006 | No Comments »
by Rio Welcome to the second part of a six-part series of tutorials on Ren’Py. If you haven’t read through it already, I suggest you read over Part I. There are pertinent information on avoiding errors in there. Anyways, here is an overview of the topics I will covering in this tutorial: 1. Backgrounds & [...]
Filed under: Game Dev on February 8th, 2006 | No Comments »
by Rio Ren’Py is a wonderful way to make a ren’ai game for those who have little to no programming skills. For those of you who are intimidated or are clueless as where to begin, I’ll be covering everything you need to know to make and put together your own basic ren’ai game from start [...]
Filed under: Game Dev on February 1st, 2006 | No Comments »